Technical Artist - Monopoly GO!

About the position

Scopely is looking for a Technical Artist to serve on and elevate our casual game, Monopoly GO! team on a remote basis. At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily. MONOPOLY GO! is a global phenomenon and the biggest mobile game launch in history, captivating millions of players worldwide.

Responsibilities

  • Collaborate closely with the art and engineering teams to support smooth feature development and content implementation.
  • Help maintain and improve the asset integration pipeline - overseeing the import, optimization, and assembly of assets from external tool suites into Unity.
  • Import and integrate 2D and 3D assets from external tools into Unity.
  • Manage, implement, and optimize assets within a versioned repository.
  • With the team’s support, create content with the internal Unity toolset: UI, shaders, materials, animation controllers, particle systems, timeline sequences, lighting, game logic and using internal tools and third party plugins.
  • Act as a liaison between art and engineering to ensure smooth collaboration and efficient feature development and delivery.
  • Help develop tools and workflows to improve artist productivity and pipeline efficiency.
  • Explore AI-driven solutions to streamline workflows, improve efficiency, and enhance content production pipelines.
  • Support, document, and continuously improve pipelines and best practices.

Requirements

  • Professional experience as a technical artist or similar discipline.
  • Experience in repository management, asset exporting/importing, optimization and pipeline creation.
  • Strong understanding of real-time performance constraints and optimization techniques.
  • Experience with, or strong curiosity about, AI-driven tools and workflows to enhance content creation and pipeline efficiency.
  • Experience in Unity game engine.
  • Experience in UI / UX implementation.
  • Experience in 2D graphics software such as Photoshop or Illustrator.
  • Experience in 3D graphics software such as Maya or Blender.
  • Professional proficiency in English.

Benefits

  • equity
  • bonuses
  • healthcare benefits
  • retirement benefits
  • pet insurance
  • paid holidays
  • paid Scopely free days
  • unlimited paid time off
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